Canadian_Shield FX
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-By Renegade & Courtnall6 (with thanks to Grenadier for his first Cap Shield FX)****************************************************************

This FX should work with either FF1 or FFVTTR

SPECIAL NOTE: This FX is intended for use with the Canadian_Shield_REN mesh and the shield skins are integrated into the FX core.nif itself. You will not be able to change the skin for this FX.

1) You probably already have the include TGA files (which are for the end.nif) from other FX installs, but if not then place the TGA files in the Data\Art\library\fx\_textures directory  

2) Place the Canadian_Shield folder (containing core.nif and end.nif) in your Data\Art\library\fx\generic directory.


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-Open the FFeditor & select the FX tab
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 1) On the bottom right hand corner, click the New button

 2) In the FX Details section, type or copy:

Name:  Canadian_Shield

Nif Base:  library\fx\generic\Canadian_Shield

Attack Type:  Ranged

Attack Sub Type:  Projectile

 3)  In the bottom right hand corner, click Save.  The FX should now show up on the list.

 4) Select Canadian_Shield (the FX you just created) from the list on the left

 5)  In the Node Attachment Points section:

Start:  weapon

Core:  weapon

End:  leave blank

 6)  In the bottom right hand corner, click Save


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Select the Sounds tab of the editor.
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  1) Select throw_any (or any other shield_throw_2) from the list on the left

  2) Rename it  fx_Canadian_Shield_2 and click new
  
  3) Select fx_order_spin_3 (or any other shield_throw_3)from the list on the left

  4) Rename it  fx_Canadian_Shield_3 and click new 
  
  5) Click the save button which is the second button on the bottom screen of the sound tab of the editor.

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Your Fx are now set up as projectiles in the character generation section of Freedom Force.

Enjoy!
