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Alex's Freedom Fortress - The X Mod

X: The Sci-Fi Mod for Freedom Force!
March through 31 levels of FF-style alien-blasting action!

  • Jued0001 - Story, Maps, FFEDIT stuff

  • ABenavides - Python scripting / misc tech help

  • JiK - Meshes

  • Deadhead and Firestorm - Skins

FAQ

Do I need the latest patch for Freedom Force to run this mod?
-YES, please use FF patch 1.3 to run this mode properly. The saved games won't work without it. Get the patch at http://freedomfans.com

Where did you get the idea for this?
-Consider this game our living X-Com fan fiction. The story takes place shortly after the invasion. X-Com already has learned some new tech, but has yet to meet all of the enemies that intend on the Earth's destruction.

How do I run the mod?
-Double click the ICON CREATED on your desktop

How did you handle turns (the original X-Com was turn-based)?
-Unfortunately the Freedom Force engine doesn't allow for turn-based combat. The closest you can get to turn-based combat is to make use of the Pause feature via the Spacebar.

How did you handle ammunition, or the lack thereof?
-Instead of thinking about it like that, think about the original game where each member had a set amount of time to do certain things. Equate amount of energy to time units, and it should become at least mildly clear to you.

I seem to remember getting killed almost instantly if I took a blast in the original, but now each squad member is pretty tough, didn't you work on game balance?
-Due to restrictions of the AI, the aliens are very aggressive. There's no way you'd survive any of the missions if you could get killed with one hit. Look at it this way, based on the endurance of the aliens, you better pray you can survive with what you have, endless ammo and all.

[Any questions] about why some alien doesn't act like it did in the original X-Com?
-AI restriction, that's the easiest and I guarantee, the most honest answer we can give for any questions of this type.

Complete Credits

We made this mod out of a labor of love for the original, and are not profiting in any way by its release to the general public. It is our understanding that this mod actually becomes property of Irrational Games once it is released, and if legal action is necessary, I hope you go to them first... :)

!!!!!!!!!!!!THANK YOU TO THE FOLLOWING FOR THEIR CONTRIBUTIONS!!!!!!!!!!!!!!!!!!!

UFO: Enemy Unknown/X-COM UFO Defence Legal Information:
© 1994 Infogrames Interactive, Inc. All rights reserved. X-COM and Microprose are U.S. registered trademarks. X-COM, UFO: Enemy Unknown, X-COM UFO Defense and Microprose are trademarks of Infogrames Interactive Inc., or its affiliated companies. All other trademarks or tradenames are the property of their respective owners.

Voices
Soldier (Neutral male voice pack) by George Ledoux
Additional Cutscene voice clips for thug and mafioso by George Ledoux
Frank voiced by Erik Hanson (Viking)
Karin/Sectoids (from missions 1 and 2) voiced by Melanie Juedes
Kenji/Ufopediabot voiced by Shane (jued0001) Juedes
Uta/Female civilian voiced by Melissa King
All alien voice packs put together by Shane Juedes, sounds from multiple Internet sources
Male civilian (from mission 2) voiced by Scott King

Meshes
Ufopediabot/Sectoid/Soldier/Thug/Mafioso mesh by Irrational Games
All other meshes by Jason DaSilva (jik)

Skins
Personal Armor Soldier skins by Firestorm
All other skins by Deadhead

Python scripting
All Mission Scripting by Alex Benavides (abenavides)
Special thanks to M25 for his AI Enhancement Scripts

New FX
The new create object powers and bloodspray FX by Xorn

In-game music clips
*NIN - from Downward Spiral, Heresy
*Soul Coughing - from Irresistible Bliss, Super Bon Bon
*from Matrix Soundtrack - Marilyn Manson, Rock is Dead
*from Matrix Soundtrack - Meat Beat Manifesto, Prime Audio Soup
*from Crow Soundtrack - Helmet, Milktoast
*Beastie Boys - from Hello Nasty, Intergalactic
*from Matrix Soundtrack - Ministry, Bad Blood
*from Crow Soundtrack - NIN, Dead Souls
*from Matrix Soundtrack - Rage Against the machine, Wake Up
*Godsmack - Godsmack, Bad Religion
*NIN - from Downward Spiral, Becoming
*from Crow Soundtrack - Machines of Loving Grace, Golgotha Tenement Blues
*The Presidents of the United States of America - from The Presidents of the United States of America, Kitty
*Toad the Wet Sprocket - from dulcinea, Fall Down
*Stone Temple Pilots - from Stone Temple Pilots, Unglued
*Talking Heads - from Talking Heads / Popular Favorites: Sand in the Vaseline, Burning Down the House

Whatever is left
Story/Character Creation/Mission Layouts/everything left over by Shane (jued0001) Juedes

Special thanks to CapnWigster for helping me create the 2D cutscene.

***SAVE FARSCAPE***
I hope you noticed the custom billboards within the mod. This hopefully makes a few more people aware of the cancellation of the greatest Sci-Fi show of all time IMO. You can get more information at http://farscape.wdsection.com/ . Please be aware that anything involving Farscape is owned by The Jim Henson Company.
 


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Freedom Force is the copyrighted property of Irrational.